Observe. Ask questions. Problem solve. Make. 🎵 Second verse — same as the first. I like to make things. And I like to help other people make things too. For longer than I care to admit, I make a living making things and helping others make things. Meet your maker.
I'm currently working with a great group of old friends and colleagues at a healthcare startup called Sierra Labs in Los Angeles as the Product Design Director.
For longer than I care to admit, I have been constantly evolving and relearning my craft. But doing beautiful work all by myself isn't scalable. Over the years I've learned how to help other creatives do their best work too.
I’ve been doing this on projects for big clients as well as startups for a long time now, but have more recently found a new passion for it and have developed a process of my own for facilitating branding exercises with clients.
User Interface Design and User Experience Design. I like to just simply explain it in English as design for the screen. When designing for the screen, each screen must be considered as part of a flow to help people get from point A to point B and accomplish XYZ.
You mean, like coffee pots, toaster ovens and 💩 like that? No. “Digital” is implied. It’s the relentless pursuit of the creation and improvement of (usually) a web application and/or a mobile app that helps others accomplish something.
Something most people still understand. Good old- fashioned graphic design, including logos, layout, typography. magazines, billboards, print ads, brochures, banner ads, book covers and such.